//using UnityEngine;

//public static class RODO
//{
//	public static void TryOpenRODOPanel()
//	{
//		if (!UserPreferences.instance.playerData.RODOAccepted)
//		{
//			GameObject gameObject = Object.Instantiate(Resources.Load("RODO_Info")) as GameObject;
//		}
//		else
//		{
//			//Globals.instance.OnRodoAccepted();
//		}
//	}
//}
